Tuesday, January 18, 2011


Well it has been a while since I made a new post. Have been very busy around here, working on several projects and I am now also "interning" at NetDevil as a 3d artist. Working on doing a lot of new graphic content for their older game Jumpgate.

Anyway here are a few of my latest pieces.

Just did the Vest and gloves for this one. Client sent the character model and I created the clothing which was based off of some of their design.
8947 polys for the vest and 1300 total for both gloves. 1024 diffuse and spec map.





A weapon I did recently for another client. They supplied the model, which I spent the better part of a day cleaning up and optimizing. I then did the UVs, which were very challenging due to the number of pieces involved. believe there was 362 separate pieces which made packing the UVs quite a challenge. I then hand painted the textures and I believe it turned out as one of my best texture jobs to date.





This is a book cover I did for my neighbor. The book is an old one and no longer in print. My neighbor has a the text for the book but needed the cover so he can have it printed to give to his nephew.
The image for the cover is an updated version of the original. I hand painted it in Photoshop. Took me about 3 days total.

Tuesday, October 26, 2010

Spent the last day or so working on the background which will be seen through the glass of the station. The galaxies in the background was created using various different photos painted and blended together. The planet and moons in the foreground were done in 3d, using 5 spheres and various textures and shaders to get the right look. I think it turned out great and almost stands on its own so I had to post it.

Monday, October 25, 2010

Been working hard on getting the space station together. Started with several sketches of the station and then started modeling it. Eventually decided that I didn't entirely like the model so I altered it slightly and made the entire thing in a cylinder. I think that makes it a much better image overall because it gives it some extra dynamics plus gives the impression of gravity in the station.
Still working on the color balance of the whole thing. Trying to get that perfect balance isn't easy esspecially since the planet in the background is a major focal point.

Wednesday, October 6, 2010

Train model completed along with 2 different types of train cars. I did a basic cargo and a passenger car. Cars were fairly easy. most of the pieces were just cloned from the original and then I just did a new top piece and some new pipes. Next stage will be to concept and model the space port station were these will be docked.



Wednesday, September 15, 2010

Front engine nearly completed. All that is left is to do the paneling for the bottom, but I will decide on how I want that to appear as I progress on to completing the train cars. I am going to do 2 different style of train cars. A passenger and a cargo car. Both should be fairly easy to build since I already have most of the pieces made. I just need to clone them off the engine car and then fill in the holes. Also need to decide how I want the materials to look. I am thinking that I may make this a military transport, so will likely do greens and grays for the colors.





Friday, September 10, 2010

About halfway done with the undercarriage modeling. Got many more boxes and gizmos to add, but finally getting close to completion of front engine. Still got to do one or two different train cars.


Tuesday, September 7, 2010

Got quite a bit of the side and back done finally. Plenty of more details to do and then on to the undercarriage.